🛡️ CVE-2024-45200
🟡 CVSS 6.3 — Medium ✅ No Known Exploit CWE-94 NVD
6.3
CVSS Score
0 Low4 Medium7 High9 Critical10

Description

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,

Details

Severity MEDIUM
CVSS Score 6.3
CVSS Vector CVSS:3.1/AV:A/AC:L/PR:N/UI:N/S:U/C:L/I:L/A:L
CWE CWE-94
Public Exploit ✅ No
Source NVD
Published 2024-09-30
Updated 2026-06-02
Modified 2026-04-15
Fix URL N/A

Affected Packages

Software From version Fixed in
unknown

Similar Threats

Patch Gap Protection

Running software with known vulnerabilities?

BotEraser can help reduce exposure by blocking IPs associated with exploit activity — even before a patch is available.

Start Free →

No credit card required  ·  Results in minutes

ⓘ Data Notice: The information presented above has been compiled from publicly available internet sources. Boteraser aggregates this data solely for informational purposes and does not independently classify, evaluate, or endorse any findings about the vulnerabilities listed. The accuracy and completeness of this information is the sole responsibility of the original publishers. Boteraser and its operators accept no liability for any decisions made based on this data.